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fiction

fiction
93問 • 1年前
  • ユーザ名非公開
  • 通報

    問題一覧

  • 1

    PRODUCTS OF HUMAN IMAGINATION, THEREFORE LITERARY ELEMENTS THAT AN AUTHOR EMPLOYED IN A MASTERPIECE ARE NOT TRUE

    fiction

  • 2

    IT AIMS TO ENTERTAIN AND AMUSE PEOPLE

    fiction

  • 3

    PEOPLE WHO TAKE PART IN THE STORY

    characters

  • 4

    THE CHIEF FIGURE WHO STRUGGLES AGAINST OPPOSING FORCES

    protagonist

  • 5

    THE FORCE, MOST OFTEN ANOTHER CHARACTER, THAT OPPOSES THE PROTAGONIST

    antagonist

  • 6

    IT IS A CHARACTER WHO UNDERGOES SIGNIFICANT INTERNAL CHANGE THROUGHOUT THE COURSE OF A STORY.

    dynamic

  • 7

    IT IS ONE THAT DOES NOT UNDERGO INNER CHANGES, OR UNDERGOES A LITTLE CHANGE.

    static

  • 8

    IT IS CHARACTER THAT DOES NOT DEVELOP OR GROW.

    static

  • 9

    THESE ARE FULLY DEVELOPED PERSONALITIES THAT ARE AFFECTED BY THE STORY’S EVENTS, THEY CAN LEARN, GROW, OR DETERIORATE BY THE END OF THE STORY.

    round

  • 10

    IS A TYPE OF CHARACTER IN FICTION THAT DOES NOT CHANGE TOO MUCH FROM THE START OF THE NARRATIVE TO ITS END. THEY ARE OFTEN SAID NOT TO HAVE ANY EMOTIONAL DEPTH.

    flat

  • 11

    THE AUTHOR MAKES EXPLICIT STATEMENTS OR EXPLANATIONS ABOUT THE CHARACTER.

    direct presentation

  • 12

    THE AUTHOR REVEALS THE CHARACTERS THROUGH ACTIONS AND DIALOGUES.

    indirect presentation

  • 13

    GEOGRAPHICAL LOCATION

    place

  • 14

    TIME OF THE DAY, YEAR, ETC OR HISTORICAL PERIOD

    time

  • 15

    THE DAILY LIFE OF THE CHARACTERS

    social conditions

  • 16

    FEELING CREATED TO THE READERS

    mood or atmosphere

  • 17

    IT IS THE STRUGGLES OF COMPLICATION INVOLVING THE CHARACTER.

    conflict

  • 18

    A CONFLICT WITHIN THE MIND OF THE CHARACTER

    internal conflict

  • 19

    A CONFLICT BETWEEN A CHARACTER AND OUTSIDE FORCE

    external conflict

  • 20

    A CONFLICT WITH THE ID OF THE CHARACTER

    man vs self

  • 21

    TAKES PLACE BETWEEN TWO CHARACTERS

    man vs man

  • 22

    TAKE PLACE BETWEEN MAN AND A FORCE OF NATURE

    man vs nature

  • 23

    HAPPENS BETWEEN MAN AND THE LAWS WITHIN A COMMUNITY OR SOCIETY

    man vs society

  • 24

    HAPPENS BETWEEN THE CHARACTER AND THE SITUATIONS AND EVENTS THAT HAPPEN IN HIM.

    man vs circumstances

  • 25

    HAPPENS BETWEEN MAN AND THE UNKNOWN OR SCIENTIFICALLY UNEXPLAINED FORCE

    man vs supernatural

  • 26

    HAPPEN BETWEEN MAN AND TECHNOLOGY OR A MACHINE

    man vs technology

  • 27

    HAPPENS WHEN MAN IS TRAPPED BY AN ENVITABLE DESTINY

    man vs fate

  • 28

    THE SEQUENCE OF EVENTS THAT MAKE UP A STORY.

    plot

  • 29

    BEGINS AT A CERTAIN POINT, MOVES THROUGH A SERIES OF EVENTS TO A CLIMAX AND THEN ENDS UP AT ANOTHER POINT.

    linear plot

  • 30

    IT IS A STORY THAT DOES NOT FOLLOW A LINEAR NARRATIVE.

    modular plot

  • 31

    MADE UP OF A SERIES OF CHAPTERS OR STORIES LINKED TOGETHER BY THE SAME CHARACTER, PLACE, OR THEME BUT HELD APART BY THEIR INDIVIDUAL PLOT, PURPOSE, AND SUBTEXT

    episodic plot

  • 32

    AT THE BEGINNING OF THE STORY, CHARACTERS, SETTING, AND THE MAIN CONFLICT ARE TYPICALLY INTRODUCED

    exposition

  • 33

    THE MAIN CHARACTER IS IN CRISIS AND EVENTS LEADING UP TO FACING THE CONFLICT BEGIN TO UNFOLD. THE STORY BECOMES COMPLICATED.

    rising action

  • 34

    AT THE PEAK OF THE STORY, A MAJOR EVENT OCCURS IN WHICH THE MAIN CHARACTER FACES A MAJOR ENEMY, FEAR, CHALLENGE, OR OTHER SOURCE OF CONFLICT.

    climax

  • 35

    THE STORY BEGINS TO SLOW DOWN AND WORK TOWARDS ITS END, TYING UP LOOSE ENDS.

    falling action

  • 36

    IT IS LIKE A CONCLUDING PARAGRAPH THAT RESOLVES ANY REMAINING ISSUES AND ENDS OF THE STORY

    resolution

  • 37

    THE THEME IN A PIECE OF FICTION IS ITS CONTROLLING IDEA OR ITS CENTRAL INSIGHT. IT IS THE AUTHOR'S UNDERLYING MEANING OR MAIN IDEA THAT HE IS TRYING TO CONVEY.

    theme

  • 38

    THE STORY IS TOLD BY THE PROTAGONIST OR A CHARACTER WHO INTERACTS CLOSELY WITH THE PROTAGONIST OR OTHER CHARACTERS. THE SPEAKER USES “I”, “ME”, AND “WE.

    first person

  • 39

    THE STORY IS TOLD BY A NARRATOR WHO ADDRESSES THE READER OR SOME OTHER ASSUMED “YOU”. THE SPEAKER USES PRONOUNS “YOU”, “YOUR”, AND “YOURS”.

    second person

  • 40

    THE STORY IS NOT TOLD BY A CHARACTER BUT BY AN “INVISIBLE AUTHOR,” USING THE THIRD PERSON PRONOUN (HE, SHE, OR IT) TO TELL THE STORY

    third person

  • 41

    A NARRATOR WHO KNOWS EVERYTHING ABOUT THE CHARACTERS

    omniscient

  • 42

    THE AUTHOR TELLS THE STORY IN THIRD PERSON (USING PRONOUNS THEY, SHE, HE, IT, ETC).

    OMNISCIENT LIMITED

  • 43

    IT APPEARS A CAMERA IS FOLLOWING THE CHARACTERS, GOING ANYWHERE, AND RECORDING ONLY WHAT IS SEEN AND HEARD.

    omniscient objective

  • 44

    It is a French word for "kind" or "sort is the term for any category of literature or other forms of art or entertainment, e.g.

    genre

  • 45

    A story that is imaginative but could never really happen. The setting may be of another world.

    fantasy

  • 46

    A story that takes place in a historically accurate time and setting.

    historical fiction

  • 47

    A story that is typically set in the future or on other planets. It is based on the impact of actual, imagined, or potential science.

    scientific fiction

  • 48

    literature whose stories focus on a puzzling crime, situation, or circumstance that needs to be solved.

    mystery fiction

  • 49

    A story that seems real or could happen in real life. It is set in present day and includes modern day problems and events.

    realistic fiction

  • 50

    explored themes related to death, demons, evil spirits, and the afterlife.

    horror

  • 51

    story where a protagonist and other major characters and are placed in dangerous situations.

    adventure

  • 52

    A brief story that is meant to tell a lesson or a moral. The characters are usually animals with human characteristics.

    fable

  • 53

    A story that has magical elements.

    fairy tale

  • 54

    story usually about a national or folk hero.

    legend

  • 55

    A humorous story with extreme exaggerations.

    tall tale

  • 56

    A story that is often based on a historical event that is meant to serve as an explanation for some phenomenon of nature or human behavior.

    myth

  • 57

    it is writing that possesses literary merit, and language that foregrounds literariness

    literature

  • 58

    play for theater told by character dialogue (talking)

    drama

  • 59

    story that did not actually happen in real life

    fiction

  • 60

    writing that is real and factual, or that actually happened

    non fiction

  • 61

    writing using language and sounds in special ways to express ideas

    poetry

  • 62

    A literary work like essays,biographies and autobiographies that are mainly based on fact, though it may contain fictional elements in certain cases.

    non fictional prose

  • 63

    Holistically or partially imagined stories like novels and stories

    fictional prose

  • 64

    A literary work that might be recorded or recounted, and which utilizes a significant number of the standard articulations found in oral custom. Models are legends and stories. Epics and Legends may be examples of this.

    heroic prose

  • 65

    A literary work that shows poetic characteristics and nature and utilizing passionate impacts and elevated symbolism.

    prose poetry

  • 66

    associated with both tragedy and humor

    irony

  • 67

    Also known as tragic irony, this is when a writer lets their reader know something that a character does not

    dramatic irony

  • 68

    This is when irony is used to comedic effect—such as in satire.

    comic irony

  • 69

    This is at play when an expected outcome is subverted.

    situational irony

  • 70

    This is a statement in which the speaker means something very different from what he or she is saying.

    verbal irony

  • 71

    is a technique that shapes narrative to produce an effect on the reader.

    literary device

  • 72

    It is an object, character or a concept introduced into the story by the author to introduce its plot

    plot device

  • 73

    It is a technique used to focus the reader’s, but not the characters’ attention on an object, or location.

    flashing arrow

  • 74

    It distracts the reader’s attention from the plot twist. It is used to maintain tension and uncertainty.

    red herring

  • 75

    It is a device that the villain uses to try to kill the protagonist and satisfy his own sadistic desires.

    death trap

  • 76

    It is a technique where the story begins at the end and works back toward the beginning.

    reverse chronology

  • 77

    The narrative starts in the middle of the story instead of from its beginning. Other events are often introduced through a series of flashbacks.

    in medias res

  • 78

    Characters share with the reader visions of the past or the future to explain a character’s motives. There are different types of visions in prose

    vision

  • 79

    It refers to series of dreams which allows the character to see events that occur or have occurred in another time.

    dream sequence

  • 80

    It prevents events from before the current time frame. It usually presented as characters’ memories and are used to explain their background.

    analepsis

  • 81

    It presents events that will occur in the future.

    prolepsis

  • 82

    It is often used in science fiction to underline their futuristic structures.

    prophecy

  • 83

    It is a premonition, much like a flash-forward, but only hints at the future.

    foreshadowing

  • 84

    It is an abrupt ending that leaves the plot incomplete.

    cliff hanger

  • 85

    It is is an unexpected finale that gives an entirely new vision on the entire plot. It is a powerful technique but may leave the reader dissatisfied and frustrated.

    twisit ending

  • 86

    It is a finale when everything ends in the best way for the hero.

    happy ending

  • 87

    It is a plot dating back to ancient Greek theater, where the conflict is resolve through a means (god, or dues) that seem unrelated to the story.

    deus ex machina

  • 88

    literatura/litteratura

    writing formed with letters

  • 89

    dulce et utile

    sweet and useful

  • 90

    IT IS THE TIME AND LOCATION WHERE THE STORY TAKES PLACE

    setting

  • 91

    IT IS A STORY THAT DOES NOT FOLLOW A LINEAR NARRATIVE. THAT IS, IT DOESN’T MOVE IN A CHRONOLOGICAL ORDER, INSTEAD JUMPING AROUND WITHIN THE STORY OR BETWEEN DIFFERENT STORIES

    modular plot

  • 92

    IT IS AN ANGLE FROM WHICH THE STORY IS TOLD.

    pov

  • 93

    WE KNOW ONLY WHAT THE CHARACTER KNOWS AND WHAT THE AUTHOR ALLOWS HIM/HER TO TELL US. WE CAN SEE THE THOUGHTS AND FEELINGS OF CHARACTERS IF THE AUTHOR CHOOSES TO REVEAL THEM TO US.

    omniscient limited

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    問題一覧

  • 1

    PRODUCTS OF HUMAN IMAGINATION, THEREFORE LITERARY ELEMENTS THAT AN AUTHOR EMPLOYED IN A MASTERPIECE ARE NOT TRUE

    fiction

  • 2

    IT AIMS TO ENTERTAIN AND AMUSE PEOPLE

    fiction

  • 3

    PEOPLE WHO TAKE PART IN THE STORY

    characters

  • 4

    THE CHIEF FIGURE WHO STRUGGLES AGAINST OPPOSING FORCES

    protagonist

  • 5

    THE FORCE, MOST OFTEN ANOTHER CHARACTER, THAT OPPOSES THE PROTAGONIST

    antagonist

  • 6

    IT IS A CHARACTER WHO UNDERGOES SIGNIFICANT INTERNAL CHANGE THROUGHOUT THE COURSE OF A STORY.

    dynamic

  • 7

    IT IS ONE THAT DOES NOT UNDERGO INNER CHANGES, OR UNDERGOES A LITTLE CHANGE.

    static

  • 8

    IT IS CHARACTER THAT DOES NOT DEVELOP OR GROW.

    static

  • 9

    THESE ARE FULLY DEVELOPED PERSONALITIES THAT ARE AFFECTED BY THE STORY’S EVENTS, THEY CAN LEARN, GROW, OR DETERIORATE BY THE END OF THE STORY.

    round

  • 10

    IS A TYPE OF CHARACTER IN FICTION THAT DOES NOT CHANGE TOO MUCH FROM THE START OF THE NARRATIVE TO ITS END. THEY ARE OFTEN SAID NOT TO HAVE ANY EMOTIONAL DEPTH.

    flat

  • 11

    THE AUTHOR MAKES EXPLICIT STATEMENTS OR EXPLANATIONS ABOUT THE CHARACTER.

    direct presentation

  • 12

    THE AUTHOR REVEALS THE CHARACTERS THROUGH ACTIONS AND DIALOGUES.

    indirect presentation

  • 13

    GEOGRAPHICAL LOCATION

    place

  • 14

    TIME OF THE DAY, YEAR, ETC OR HISTORICAL PERIOD

    time

  • 15

    THE DAILY LIFE OF THE CHARACTERS

    social conditions

  • 16

    FEELING CREATED TO THE READERS

    mood or atmosphere

  • 17

    IT IS THE STRUGGLES OF COMPLICATION INVOLVING THE CHARACTER.

    conflict

  • 18

    A CONFLICT WITHIN THE MIND OF THE CHARACTER

    internal conflict

  • 19

    A CONFLICT BETWEEN A CHARACTER AND OUTSIDE FORCE

    external conflict

  • 20

    A CONFLICT WITH THE ID OF THE CHARACTER

    man vs self

  • 21

    TAKES PLACE BETWEEN TWO CHARACTERS

    man vs man

  • 22

    TAKE PLACE BETWEEN MAN AND A FORCE OF NATURE

    man vs nature

  • 23

    HAPPENS BETWEEN MAN AND THE LAWS WITHIN A COMMUNITY OR SOCIETY

    man vs society

  • 24

    HAPPENS BETWEEN THE CHARACTER AND THE SITUATIONS AND EVENTS THAT HAPPEN IN HIM.

    man vs circumstances

  • 25

    HAPPENS BETWEEN MAN AND THE UNKNOWN OR SCIENTIFICALLY UNEXPLAINED FORCE

    man vs supernatural

  • 26

    HAPPEN BETWEEN MAN AND TECHNOLOGY OR A MACHINE

    man vs technology

  • 27

    HAPPENS WHEN MAN IS TRAPPED BY AN ENVITABLE DESTINY

    man vs fate

  • 28

    THE SEQUENCE OF EVENTS THAT MAKE UP A STORY.

    plot

  • 29

    BEGINS AT A CERTAIN POINT, MOVES THROUGH A SERIES OF EVENTS TO A CLIMAX AND THEN ENDS UP AT ANOTHER POINT.

    linear plot

  • 30

    IT IS A STORY THAT DOES NOT FOLLOW A LINEAR NARRATIVE.

    modular plot

  • 31

    MADE UP OF A SERIES OF CHAPTERS OR STORIES LINKED TOGETHER BY THE SAME CHARACTER, PLACE, OR THEME BUT HELD APART BY THEIR INDIVIDUAL PLOT, PURPOSE, AND SUBTEXT

    episodic plot

  • 32

    AT THE BEGINNING OF THE STORY, CHARACTERS, SETTING, AND THE MAIN CONFLICT ARE TYPICALLY INTRODUCED

    exposition

  • 33

    THE MAIN CHARACTER IS IN CRISIS AND EVENTS LEADING UP TO FACING THE CONFLICT BEGIN TO UNFOLD. THE STORY BECOMES COMPLICATED.

    rising action

  • 34

    AT THE PEAK OF THE STORY, A MAJOR EVENT OCCURS IN WHICH THE MAIN CHARACTER FACES A MAJOR ENEMY, FEAR, CHALLENGE, OR OTHER SOURCE OF CONFLICT.

    climax

  • 35

    THE STORY BEGINS TO SLOW DOWN AND WORK TOWARDS ITS END, TYING UP LOOSE ENDS.

    falling action

  • 36

    IT IS LIKE A CONCLUDING PARAGRAPH THAT RESOLVES ANY REMAINING ISSUES AND ENDS OF THE STORY

    resolution

  • 37

    THE THEME IN A PIECE OF FICTION IS ITS CONTROLLING IDEA OR ITS CENTRAL INSIGHT. IT IS THE AUTHOR'S UNDERLYING MEANING OR MAIN IDEA THAT HE IS TRYING TO CONVEY.

    theme

  • 38

    THE STORY IS TOLD BY THE PROTAGONIST OR A CHARACTER WHO INTERACTS CLOSELY WITH THE PROTAGONIST OR OTHER CHARACTERS. THE SPEAKER USES “I”, “ME”, AND “WE.

    first person

  • 39

    THE STORY IS TOLD BY A NARRATOR WHO ADDRESSES THE READER OR SOME OTHER ASSUMED “YOU”. THE SPEAKER USES PRONOUNS “YOU”, “YOUR”, AND “YOURS”.

    second person

  • 40

    THE STORY IS NOT TOLD BY A CHARACTER BUT BY AN “INVISIBLE AUTHOR,” USING THE THIRD PERSON PRONOUN (HE, SHE, OR IT) TO TELL THE STORY

    third person

  • 41

    A NARRATOR WHO KNOWS EVERYTHING ABOUT THE CHARACTERS

    omniscient

  • 42

    THE AUTHOR TELLS THE STORY IN THIRD PERSON (USING PRONOUNS THEY, SHE, HE, IT, ETC).

    OMNISCIENT LIMITED

  • 43

    IT APPEARS A CAMERA IS FOLLOWING THE CHARACTERS, GOING ANYWHERE, AND RECORDING ONLY WHAT IS SEEN AND HEARD.

    omniscient objective

  • 44

    It is a French word for "kind" or "sort is the term for any category of literature or other forms of art or entertainment, e.g.

    genre

  • 45

    A story that is imaginative but could never really happen. The setting may be of another world.

    fantasy

  • 46

    A story that takes place in a historically accurate time and setting.

    historical fiction

  • 47

    A story that is typically set in the future or on other planets. It is based on the impact of actual, imagined, or potential science.

    scientific fiction

  • 48

    literature whose stories focus on a puzzling crime, situation, or circumstance that needs to be solved.

    mystery fiction

  • 49

    A story that seems real or could happen in real life. It is set in present day and includes modern day problems and events.

    realistic fiction

  • 50

    explored themes related to death, demons, evil spirits, and the afterlife.

    horror

  • 51

    story where a protagonist and other major characters and are placed in dangerous situations.

    adventure

  • 52

    A brief story that is meant to tell a lesson or a moral. The characters are usually animals with human characteristics.

    fable

  • 53

    A story that has magical elements.

    fairy tale

  • 54

    story usually about a national or folk hero.

    legend

  • 55

    A humorous story with extreme exaggerations.

    tall tale

  • 56

    A story that is often based on a historical event that is meant to serve as an explanation for some phenomenon of nature or human behavior.

    myth

  • 57

    it is writing that possesses literary merit, and language that foregrounds literariness

    literature

  • 58

    play for theater told by character dialogue (talking)

    drama

  • 59

    story that did not actually happen in real life

    fiction

  • 60

    writing that is real and factual, or that actually happened

    non fiction

  • 61

    writing using language and sounds in special ways to express ideas

    poetry

  • 62

    A literary work like essays,biographies and autobiographies that are mainly based on fact, though it may contain fictional elements in certain cases.

    non fictional prose

  • 63

    Holistically or partially imagined stories like novels and stories

    fictional prose

  • 64

    A literary work that might be recorded or recounted, and which utilizes a significant number of the standard articulations found in oral custom. Models are legends and stories. Epics and Legends may be examples of this.

    heroic prose

  • 65

    A literary work that shows poetic characteristics and nature and utilizing passionate impacts and elevated symbolism.

    prose poetry

  • 66

    associated with both tragedy and humor

    irony

  • 67

    Also known as tragic irony, this is when a writer lets their reader know something that a character does not

    dramatic irony

  • 68

    This is when irony is used to comedic effect—such as in satire.

    comic irony

  • 69

    This is at play when an expected outcome is subverted.

    situational irony

  • 70

    This is a statement in which the speaker means something very different from what he or she is saying.

    verbal irony

  • 71

    is a technique that shapes narrative to produce an effect on the reader.

    literary device

  • 72

    It is an object, character or a concept introduced into the story by the author to introduce its plot

    plot device

  • 73

    It is a technique used to focus the reader’s, but not the characters’ attention on an object, or location.

    flashing arrow

  • 74

    It distracts the reader’s attention from the plot twist. It is used to maintain tension and uncertainty.

    red herring

  • 75

    It is a device that the villain uses to try to kill the protagonist and satisfy his own sadistic desires.

    death trap

  • 76

    It is a technique where the story begins at the end and works back toward the beginning.

    reverse chronology

  • 77

    The narrative starts in the middle of the story instead of from its beginning. Other events are often introduced through a series of flashbacks.

    in medias res

  • 78

    Characters share with the reader visions of the past or the future to explain a character’s motives. There are different types of visions in prose

    vision

  • 79

    It refers to series of dreams which allows the character to see events that occur or have occurred in another time.

    dream sequence

  • 80

    It prevents events from before the current time frame. It usually presented as characters’ memories and are used to explain their background.

    analepsis

  • 81

    It presents events that will occur in the future.

    prolepsis

  • 82

    It is often used in science fiction to underline their futuristic structures.

    prophecy

  • 83

    It is a premonition, much like a flash-forward, but only hints at the future.

    foreshadowing

  • 84

    It is an abrupt ending that leaves the plot incomplete.

    cliff hanger

  • 85

    It is is an unexpected finale that gives an entirely new vision on the entire plot. It is a powerful technique but may leave the reader dissatisfied and frustrated.

    twisit ending

  • 86

    It is a finale when everything ends in the best way for the hero.

    happy ending

  • 87

    It is a plot dating back to ancient Greek theater, where the conflict is resolve through a means (god, or dues) that seem unrelated to the story.

    deus ex machina

  • 88

    literatura/litteratura

    writing formed with letters

  • 89

    dulce et utile

    sweet and useful

  • 90

    IT IS THE TIME AND LOCATION WHERE THE STORY TAKES PLACE

    setting

  • 91

    IT IS A STORY THAT DOES NOT FOLLOW A LINEAR NARRATIVE. THAT IS, IT DOESN’T MOVE IN A CHRONOLOGICAL ORDER, INSTEAD JUMPING AROUND WITHIN THE STORY OR BETWEEN DIFFERENT STORIES

    modular plot

  • 92

    IT IS AN ANGLE FROM WHICH THE STORY IS TOLD.

    pov

  • 93

    WE KNOW ONLY WHAT THE CHARACTER KNOWS AND WHAT THE AUTHOR ALLOWS HIM/HER TO TELL US. WE CAN SEE THE THOUGHTS AND FEELINGS OF CHARACTERS IF THE AUTHOR CHOOSES TO REVEAL THEM TO US.

    omniscient limited