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(Midterms) Enterprise Architecture Mocktest BSIT 505

(Midterms) Enterprise Architecture Mocktest BSIT 505
69問 • 5ヶ月前
  • Xai Alexandrei Delos Reyes
  • 通報

    問題一覧

  • 1

    Which statement is NOT TRUE about BPMN

    This was created to establish a common, semantic, and syntactical visual modeling language for the architecture, design, and implementation of complex software systems both structurally and behaviorally (Lucid Software Inc., n.d.).

  • 2

    A trigger that starts, modifies, or completes a process. These types include message, timer, error, compensation, Signal, cancel, escalation, link, etc. This can be classified as either "throwing" or "catching," depending on their function.

    Event

  • 3

    A particular task performed by a person or system. It can include sub-processes, loops, multiple loops, and compensations.

    Activity

  • 4

    A decision point that can adjust the path based on conditions or events. This can be exclusive or inclusive, parallel, complex, or based on data or event.

    Gateway

  • 5

    This shows the order of activities to be performed.

    Sequence flow

  • 6

    This depicts messages that flow across pools, or organizational boundaries such as departments. It should not connect events or activities within a pool.

    Message flow

  • 7

    This associates an artifact or text to an event, activity, or a gateway.

    Association

  • 8

    It represents major participants in a process.

    Pool

  • 9

    It is a sub-part of a pool. It shows the activities and flow for a certain role or participant, defining the accountability within the processes.

    Lane

  • 10

    This shows the necessary data for an activity.

    Data object

  • 11

    This shows a logical grouping of activities, but does not change the diagram's flow.

    Group

  • 12

    This provides further explanation to a part of the diagram.

    Annotation

  • 13

    This involves internal processes to a specific organization and do not cross pools or organizational boundaries.

    Private BP

  • 14

    This occurs between a private BP and an external participant or process. This does not show the private BP itself.

    Abstract BP

  • 15

    This shows the interactions between two or more business entities.

    Collaborative BP

  • 16

    Which statement is NOT TRUE about Unified Modeling Language

    This is also known as Business Process Model and Notation.

  • 17

    This concept involves use case diagrams, which describes system functionality from the point of view of a user.

    Functional

  • 18

    This concept describes the structure of a system in terms of objects, attributes, associations, and operations.

    Object

  • 19

    This concept involves interaction diagrams, state machine diagrams, and activity diagrams, which are used to describe internal behavior of the system.

    Dynamic

  • 20

    It describes the static structure of a system.

    Class diagram

  • 21

    It is a subset of a class diagram used to organize elements of a system into related groups

    Package diagram

  • 22

    It describes the static structure of a system at a particular time, and can be used to test class diagrams for accuracy.

    Object diagram

  • 23

    This describes the organization of physical software components, including source codes, run-time code, and executables.

    Component diagram

  • 24

    This diagram shows the internal parts of a class.

    Composite structure diagram

  • 25

    This depicts the physical resources in a system, including nodes, components, and connections.

    Deployment diagram

  • 26

    This illustrates the dynamic nature of a system by modeling the flow of control from activity to activity.

    Activity diagram

  • 27

    This describes the interactions among classes in terms of an exchange of messages over time

    Communication diagram

  • 28

    This models the functionalities of a system using actors and use cases, and can be considered as a simplified version of a collaboration diagram introduced in UML 2.0

    Use case diagram

  • 29

    This describes the dynamic behavior of a system in response to external stimuli.

    State machine diagram

  • 30

    It models the interactions between objects in sequence.

    Sequence diagram

  • 31

    It is a combination of an activity and a sequence diagram, which models a more complex interaction.

    Interaction overview diagram

  • 32

    It is an interaction UML diagram that focuses on processes that take place during a specific period of time, wherein time is shown to increase from left to right.

    Timing diagram

  • 33

    Which statement is NOT TRUE about Architecture Description Language (ADL)

    The Object Management Group (OMG) oversees the definition and maintenance of the UML specifications, which provides engineers and programmers the ability to use one language for different purposes during all phases of the software lifecycle, for all system sizes (Lucid Software Inc., n.d.).

  • 34

    Which is NOT an Artifact

    Pool

  • 35

    Which is NOT a Structural UML Diagram?

    Sequence diagram

  • 36

    Which is NOT a Behavioural UML Diagram

    Component diagram

  • 37

    It is the role of an individual, team, department, or organization that represents their interest in the outcome of the architecture.

    Stakeholder

  • 38

    It is an external or internal condition that motivates an organization to define its goals and implement the necessary change to achieve them

    Driver

  • 39

    It is the result of an analysis of a particular business issue within the enterprise with respect to some drivers.

    Assessment

  • 40

    It is a high-level statement of intent, direction, or desired end state for an organization and its stakeholders.

    Goal

  • 41

    It is a specific statement of need that architectural designers must meet.

    Requirement

  • 42

    It is a factor that averts or hinders the realization of goals.

    Constraint

  • 43

    It is strongly related to the organization’s goals and requirements. It is considered a qualitative statement of intent that should be met by the architecture.

    Principle

  • 44

    It is a result that has been achieved.

    Outcome

  • 45

    It is the relative worth, usefulness, or importance of a core element or an outcome.

    Value

  • 46

    It is the knowledge or expertise present in a business object or its representation, given a particular context

    Meaning

  • 47

    Which statement is NOT TRUE about Motivation Concepts

    This represents what an enterprise has decided to do to realize its goals.

  • 48

    This business entity is capable of performing behavior.

    Business Actor

  • 49

    It is the responsibility for performing specific behavior, to which an actor can be assigned.

    Business Role

  • 50

    It is an aggregate of two (2) or more active internal business structure elements that work together to perform collective behavior.

    Business Collaboration

  • 51

    It is a point of access where a business service is made available to the environment.

    Business Interface

  • 52

    It is used to model an object type in which several instances may exist within an organization. It represents important information or conceptual elements within a particular business domain.

    Business Object

  • 53

    It is a perceptible form of the information carried by a business object.

    Representation

  • 54

    It is an encapsulation of an application’s functionality that is aligned to the implementation structure, which is modular and replaceable.

    Application Component

  • 55

    It is an aggregate of two (2) or more application components working together to perform collective application behavior.

    Application Collaboration

  • 56

    It is a point of access where an application service is made available to users to another application component or a node.

    Application Interface

  • 57

    It is a data that is structured for automated processing.

    Data Object

  • 58

    It is a computational or a physical resource that hosts, manipulates, or interacts with other computational or physical resources.

    Node

  • 59

    It is an aggregate of two (2) or more nodes that work together to perform collective behavior

    Technology Collaboration

  • 60

    It is a point of access where technological services offered by a node can be accessed.

    Technology Interface

  • 61

    It is a physical information technology resource wherein system software and artifacts can be deployed for execution.

    Device

  • 62

    It is a software that supports a business environment in storing, executing, and utilizing applications, including the data deployed within the environment.

    System Software

  • 63

    It is a link between two (2) or more nodes through which the exchange of data or material happens.

    Path

  • 64

    It is a set of structures that connects computer systems or other electronic devices for transmission, routing, and reception of data or information.

    Communication Network

  • 65

    It is a piece of data that is used and/or produced in a software development process or a system deployment and operation.

    Artefact

  • 66

    It is a physical machine, tool, or instrument that can create, use, store, move, or transform materials.

    Equipment

  • 67

    It is a physical structure or environment interconnected by distribution networks.

    Facility

  • 68

    It is a physical network used to transport materials, data, or information.

    Distribution Network

  • 69

    It is a tangible matter or physical element that can be accessed by equipment.

    Material

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    問題一覧

  • 1

    Which statement is NOT TRUE about BPMN

    This was created to establish a common, semantic, and syntactical visual modeling language for the architecture, design, and implementation of complex software systems both structurally and behaviorally (Lucid Software Inc., n.d.).

  • 2

    A trigger that starts, modifies, or completes a process. These types include message, timer, error, compensation, Signal, cancel, escalation, link, etc. This can be classified as either "throwing" or "catching," depending on their function.

    Event

  • 3

    A particular task performed by a person or system. It can include sub-processes, loops, multiple loops, and compensations.

    Activity

  • 4

    A decision point that can adjust the path based on conditions or events. This can be exclusive or inclusive, parallel, complex, or based on data or event.

    Gateway

  • 5

    This shows the order of activities to be performed.

    Sequence flow

  • 6

    This depicts messages that flow across pools, or organizational boundaries such as departments. It should not connect events or activities within a pool.

    Message flow

  • 7

    This associates an artifact or text to an event, activity, or a gateway.

    Association

  • 8

    It represents major participants in a process.

    Pool

  • 9

    It is a sub-part of a pool. It shows the activities and flow for a certain role or participant, defining the accountability within the processes.

    Lane

  • 10

    This shows the necessary data for an activity.

    Data object

  • 11

    This shows a logical grouping of activities, but does not change the diagram's flow.

    Group

  • 12

    This provides further explanation to a part of the diagram.

    Annotation

  • 13

    This involves internal processes to a specific organization and do not cross pools or organizational boundaries.

    Private BP

  • 14

    This occurs between a private BP and an external participant or process. This does not show the private BP itself.

    Abstract BP

  • 15

    This shows the interactions between two or more business entities.

    Collaborative BP

  • 16

    Which statement is NOT TRUE about Unified Modeling Language

    This is also known as Business Process Model and Notation.

  • 17

    This concept involves use case diagrams, which describes system functionality from the point of view of a user.

    Functional

  • 18

    This concept describes the structure of a system in terms of objects, attributes, associations, and operations.

    Object

  • 19

    This concept involves interaction diagrams, state machine diagrams, and activity diagrams, which are used to describe internal behavior of the system.

    Dynamic

  • 20

    It describes the static structure of a system.

    Class diagram

  • 21

    It is a subset of a class diagram used to organize elements of a system into related groups

    Package diagram

  • 22

    It describes the static structure of a system at a particular time, and can be used to test class diagrams for accuracy.

    Object diagram

  • 23

    This describes the organization of physical software components, including source codes, run-time code, and executables.

    Component diagram

  • 24

    This diagram shows the internal parts of a class.

    Composite structure diagram

  • 25

    This depicts the physical resources in a system, including nodes, components, and connections.

    Deployment diagram

  • 26

    This illustrates the dynamic nature of a system by modeling the flow of control from activity to activity.

    Activity diagram

  • 27

    This describes the interactions among classes in terms of an exchange of messages over time

    Communication diagram

  • 28

    This models the functionalities of a system using actors and use cases, and can be considered as a simplified version of a collaboration diagram introduced in UML 2.0

    Use case diagram

  • 29

    This describes the dynamic behavior of a system in response to external stimuli.

    State machine diagram

  • 30

    It models the interactions between objects in sequence.

    Sequence diagram

  • 31

    It is a combination of an activity and a sequence diagram, which models a more complex interaction.

    Interaction overview diagram

  • 32

    It is an interaction UML diagram that focuses on processes that take place during a specific period of time, wherein time is shown to increase from left to right.

    Timing diagram

  • 33

    Which statement is NOT TRUE about Architecture Description Language (ADL)

    The Object Management Group (OMG) oversees the definition and maintenance of the UML specifications, which provides engineers and programmers the ability to use one language for different purposes during all phases of the software lifecycle, for all system sizes (Lucid Software Inc., n.d.).

  • 34

    Which is NOT an Artifact

    Pool

  • 35

    Which is NOT a Structural UML Diagram?

    Sequence diagram

  • 36

    Which is NOT a Behavioural UML Diagram

    Component diagram

  • 37

    It is the role of an individual, team, department, or organization that represents their interest in the outcome of the architecture.

    Stakeholder

  • 38

    It is an external or internal condition that motivates an organization to define its goals and implement the necessary change to achieve them

    Driver

  • 39

    It is the result of an analysis of a particular business issue within the enterprise with respect to some drivers.

    Assessment

  • 40

    It is a high-level statement of intent, direction, or desired end state for an organization and its stakeholders.

    Goal

  • 41

    It is a specific statement of need that architectural designers must meet.

    Requirement

  • 42

    It is a factor that averts or hinders the realization of goals.

    Constraint

  • 43

    It is strongly related to the organization’s goals and requirements. It is considered a qualitative statement of intent that should be met by the architecture.

    Principle

  • 44

    It is a result that has been achieved.

    Outcome

  • 45

    It is the relative worth, usefulness, or importance of a core element or an outcome.

    Value

  • 46

    It is the knowledge or expertise present in a business object or its representation, given a particular context

    Meaning

  • 47

    Which statement is NOT TRUE about Motivation Concepts

    This represents what an enterprise has decided to do to realize its goals.

  • 48

    This business entity is capable of performing behavior.

    Business Actor

  • 49

    It is the responsibility for performing specific behavior, to which an actor can be assigned.

    Business Role

  • 50

    It is an aggregate of two (2) or more active internal business structure elements that work together to perform collective behavior.

    Business Collaboration

  • 51

    It is a point of access where a business service is made available to the environment.

    Business Interface

  • 52

    It is used to model an object type in which several instances may exist within an organization. It represents important information or conceptual elements within a particular business domain.

    Business Object

  • 53

    It is a perceptible form of the information carried by a business object.

    Representation

  • 54

    It is an encapsulation of an application’s functionality that is aligned to the implementation structure, which is modular and replaceable.

    Application Component

  • 55

    It is an aggregate of two (2) or more application components working together to perform collective application behavior.

    Application Collaboration

  • 56

    It is a point of access where an application service is made available to users to another application component or a node.

    Application Interface

  • 57

    It is a data that is structured for automated processing.

    Data Object

  • 58

    It is a computational or a physical resource that hosts, manipulates, or interacts with other computational or physical resources.

    Node

  • 59

    It is an aggregate of two (2) or more nodes that work together to perform collective behavior

    Technology Collaboration

  • 60

    It is a point of access where technological services offered by a node can be accessed.

    Technology Interface

  • 61

    It is a physical information technology resource wherein system software and artifacts can be deployed for execution.

    Device

  • 62

    It is a software that supports a business environment in storing, executing, and utilizing applications, including the data deployed within the environment.

    System Software

  • 63

    It is a link between two (2) or more nodes through which the exchange of data or material happens.

    Path

  • 64

    It is a set of structures that connects computer systems or other electronic devices for transmission, routing, and reception of data or information.

    Communication Network

  • 65

    It is a piece of data that is used and/or produced in a software development process or a system deployment and operation.

    Artefact

  • 66

    It is a physical machine, tool, or instrument that can create, use, store, move, or transform materials.

    Equipment

  • 67

    It is a physical structure or environment interconnected by distribution networks.

    Facility

  • 68

    It is a physical network used to transport materials, data, or information.

    Distribution Network

  • 69

    It is a tangible matter or physical element that can be accessed by equipment.

    Material