Pauls Exam - Synths 2
問題一覧
1
Sampling.
2
Samples are split into small pieces, 1 to 100ms of time.
3
Dennis Gabor
4
Sound Quanta. Microsound particles
5
Rotating tape recorder head that was able to breakdown the recorded material into small segments. The recorded materials time and pitch could be manipulated.
6
lannis Xenakis
7
Analogique A-B from 1958-1989.
8
Use granular synthesis with a computer in the mid 1970s.
9
Barry Traux
10
Oscillators and samples to create tones.
11
Audio samples and slices them into grains. The grains can be rearranged to create new patterns.
12
Audio grains 1ms- 100 to 200ms.
13
Pitch, Length and Playback speed
14
It will create a time stretching effect. This will not affect its pitch.
15
Change pitch without changing the audio's length
16
Grains, Sound Particles
17
Sound particles. These sound particles can be layered and manipulated to create a more complex sound.
18
Smooth and soft textures to something harsher.
19
This will allow for the creation of unique timbres. The amount of source materials is your limitation.
20
Create glitchy drums by granulizing a loop, Textures can be created from random snippets from field recordings., Slow down samples, i.e. vocals by cutting into grains and then overlapping them.
21
Size or duration This is the individual grain – milliseconds or Hz
22
The shorter the duration.
23
Longer the duration.
24
Shape or grain spacing, The gap between grains – these will determine the smoothness of the granular sounds. More overlaps sound smooth, less sound grainy.
25
Grain Size, Rate, Position, Random or Spray
26
Start time or file position
27
Drastically change the sound.
28
Pitch, Reverse, Scan
29
The start position with each new grain, moving through the sound over time
30
Randomizes the start position of each grain. This can create an inconsistent and organic sound.
31
Filter envelope
32
Tasty Chips Electronics – GR-1 Granular Synthesizer
33
Lemondrop Polyphonic Granular Mini synth
34
Reason Grain, Ableton Granulator II, Native Instrument Straylight, Serum II
35
32 wavetables, each with 64 waveforms.
36
wavetable digital oscillators
37
PPG Wave, Waldorf Microwave, Access Virus,
38
Massive (X) , Xfer Serum, Ableton Wavetable, Arturia Pigments, Reason Europa
39
Built on digital technology, it is reproducing waveforms that have been digitally recorded.
40
"table" that contains several waveforms.
41
Merge or morph different waveforms stored as a wavetable.
42
"table" or layer different waveforms. These waveforms can smoothly transitior between the different waveform shapes within the table.
43
It refers to the process of changing something over time to make sounds move and change.
44
It enriches the character of the sound by creating a change in timbre. The sound is less static.
45
Don Leslie
46
Pipe Organs electronically.
47
Not rotate and were fixed. The dual horn and baffle were the components that moved.
48
Fast/Tremolo or Slow/Chorale (& Stop) This creates a modulation / change in the sound. Replacing the pure or stagnant sound.
49
Laurens Hammond
50
Altering parameters such pitch, amplitude, and filter cutoff. These changes help create a more interesting and dynamic sound.
51
CREATING MOVEMENT
52
Generate the basic audio signal – waveform has rich harmonics
53
Used to altar the signal by removing portions of the frequency range
54
This controls the level of signal over time. This section will contain an envelope (ADSR)
55
MODULATION WHEEL
56
SINE, SAW, AND SQUARE
57
Depth, Speed, Delay, Rates, Intensity / Amount, Polyphonic, Monophonic mode, Target
58
Varies the modulation intensity
59
Varies the LFO speed from slow to fast
60
Varies the amount of time it takes for the modulation to begin to fade in after a key is pressed.
61
Often synced to a division of the beat – 1/8th – 8th note, 1/16th – 16th note. Could possibly include tap tempo.
62
Allows the LFO to have subtle effect. Some have EGs, Envelope Generators ( ADSR)
63
Each additional note played will use a dedicated LFO – multiple LFO’s at once
64
All notes use the same LFO.
65
Directs the LFO signal path to a parameter to be modulated. Can be single or multiple parameters.
66
Duplication of an audio signal, each copy has a variation in time and pitch
67
The sweeping of two identical audio signals wile modulating the delay time. Creates movement
68
Shortness of the delay time.
69
Rhythmic and varies the volume of an audio signal
70
Rate of the amplitude modulation, the shape and depth
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1
Sampling.
2
Samples are split into small pieces, 1 to 100ms of time.
3
Dennis Gabor
4
Sound Quanta. Microsound particles
5
Rotating tape recorder head that was able to breakdown the recorded material into small segments. The recorded materials time and pitch could be manipulated.
6
lannis Xenakis
7
Analogique A-B from 1958-1989.
8
Use granular synthesis with a computer in the mid 1970s.
9
Barry Traux
10
Oscillators and samples to create tones.
11
Audio samples and slices them into grains. The grains can be rearranged to create new patterns.
12
Audio grains 1ms- 100 to 200ms.
13
Pitch, Length and Playback speed
14
It will create a time stretching effect. This will not affect its pitch.
15
Change pitch without changing the audio's length
16
Grains, Sound Particles
17
Sound particles. These sound particles can be layered and manipulated to create a more complex sound.
18
Smooth and soft textures to something harsher.
19
This will allow for the creation of unique timbres. The amount of source materials is your limitation.
20
Create glitchy drums by granulizing a loop, Textures can be created from random snippets from field recordings., Slow down samples, i.e. vocals by cutting into grains and then overlapping them.
21
Size or duration This is the individual grain – milliseconds or Hz
22
The shorter the duration.
23
Longer the duration.
24
Shape or grain spacing, The gap between grains – these will determine the smoothness of the granular sounds. More overlaps sound smooth, less sound grainy.
25
Grain Size, Rate, Position, Random or Spray
26
Start time or file position
27
Drastically change the sound.
28
Pitch, Reverse, Scan
29
The start position with each new grain, moving through the sound over time
30
Randomizes the start position of each grain. This can create an inconsistent and organic sound.
31
Filter envelope
32
Tasty Chips Electronics – GR-1 Granular Synthesizer
33
Lemondrop Polyphonic Granular Mini synth
34
Reason Grain, Ableton Granulator II, Native Instrument Straylight, Serum II
35
32 wavetables, each with 64 waveforms.
36
wavetable digital oscillators
37
PPG Wave, Waldorf Microwave, Access Virus,
38
Massive (X) , Xfer Serum, Ableton Wavetable, Arturia Pigments, Reason Europa
39
Built on digital technology, it is reproducing waveforms that have been digitally recorded.
40
"table" that contains several waveforms.
41
Merge or morph different waveforms stored as a wavetable.
42
"table" or layer different waveforms. These waveforms can smoothly transitior between the different waveform shapes within the table.
43
It refers to the process of changing something over time to make sounds move and change.
44
It enriches the character of the sound by creating a change in timbre. The sound is less static.
45
Don Leslie
46
Pipe Organs electronically.
47
Not rotate and were fixed. The dual horn and baffle were the components that moved.
48
Fast/Tremolo or Slow/Chorale (& Stop) This creates a modulation / change in the sound. Replacing the pure or stagnant sound.
49
Laurens Hammond
50
Altering parameters such pitch, amplitude, and filter cutoff. These changes help create a more interesting and dynamic sound.
51
CREATING MOVEMENT
52
Generate the basic audio signal – waveform has rich harmonics
53
Used to altar the signal by removing portions of the frequency range
54
This controls the level of signal over time. This section will contain an envelope (ADSR)
55
MODULATION WHEEL
56
SINE, SAW, AND SQUARE
57
Depth, Speed, Delay, Rates, Intensity / Amount, Polyphonic, Monophonic mode, Target
58
Varies the modulation intensity
59
Varies the LFO speed from slow to fast
60
Varies the amount of time it takes for the modulation to begin to fade in after a key is pressed.
61
Often synced to a division of the beat – 1/8th – 8th note, 1/16th – 16th note. Could possibly include tap tempo.
62
Allows the LFO to have subtle effect. Some have EGs, Envelope Generators ( ADSR)
63
Each additional note played will use a dedicated LFO – multiple LFO’s at once
64
All notes use the same LFO.
65
Directs the LFO signal path to a parameter to be modulated. Can be single or multiple parameters.
66
Duplication of an audio signal, each copy has a variation in time and pitch
67
The sweeping of two identical audio signals wile modulating the delay time. Creates movement
68
Shortness of the delay time.
69
Rhythmic and varies the volume of an audio signal
70
Rate of the amplitude modulation, the shape and depth