Entrepreneur_Midterm
問題一覧
1
Entrepreneur
2
Entrepreneur
3
Small Business
4
Entrepreneurial Venture
5
Innovation
6
Entrepreneurial Mindset
7
Entrepreneurial Spirit
8
Entrepreneurial Passion
9
Creativity
10
Professionalism
11
Self-Discipline
12
Reliability
13
Risk-Taking
14
Passion
15
Planning
16
Knowledge
17
Social-Skill
18
Open-Mindedness
19
Empathy
20
The Customer is Everything
21
Opportunity-seeking
22
Persistence
23
Commitment
24
Persuasion
25
Self-Confidence
26
Goal-Seeking
27
Risk-Taking
28
Decision-making
29
Creative and innovation
30
Problem-Solving
31
Planning
32
Small Business, Lifestyle, and Family Entrepreneurs
33
Franchise Entrepreneur
34
Service Entrepreneur
35
Product franchise
36
Business-Format Franchise
37
Professional Fast-Growth Entrepreneur
38
Serial Entrepreneur
39
Corporate Entrepreneur
40
Creative Disrupters and Innovators
41
Extreme Entrepreneur
42
Richard Branson
43
Social Entrepreneur and Nonprofit Entrepreneur
44
Philanthropy
45
Abandoning Another Career
46
Financing
47
Teambuilding
48
Being the Visionary
49
Dealing with the Unknown
50
Loneliness
51
Rule-making
52
Decision-Making
53
Ethical Management in the Workplace
54
Ethical Management regarding Intellectual Property Rights
55
Copyright
56
Trade Secrecy
57
Patent
58
Ethical Management in Sales, Advertising, and Marketing
59
Ethical Management in Production
60
Ethical Management in Finance, Accounting, and Auditing
61
Pope John Paul II, 1987
62
Gap Analysis
63
Strategy Evaluation
64
SWOT Analysis
65
VRIO Analysis
66
OCAT
67
McKinsey 7S Framework
68
Core Competencies
69
External Analysis
70
Industry
71
Market Segment
72
E-commerce Supply Chain
73
Strategic Groups
74
Competitive Analysis
75
PEST Analysis
76
Intensity of industrial rivalry
77
threat of potential entrants
78
bargaining power of buyers
79
bargaining power of suppliers
80
threat of substitute goods/service
81
power of complementary good/service providers
82
Opportunity identification
83
Idea germination
84
Product innovation
85
Radical innovation
86
Incremental innovation
87
Market research
88
Prototype
89
Feasibility study
90
Business niche
91
company strength, structural weakness, business opportunity, possible threats, viability in the marketplace
Understanding the self 4
Understanding the self 4
dethevos gaming · 34問 · 2年前Understanding the self 4
Understanding the self 4
34問 • 2年前Chapter 1 US quizz
Chapter 1 US quizz
dethevos gaming · 11問 · 2年前Chapter 1 US quizz
Chapter 1 US quizz
11問 • 2年前US2
US2
dethevos gaming · 44問 · 2年前US2
US2
44問 • 2年前US3
US3
dethevos gaming · 34問 · 2年前US3
US3
34問 • 2年前Midterm test US
Midterm test US
dethevos gaming · 68問 · 2年前Midterm test US
Midterm test US
68問 • 2年前STS
STS
dethevos gaming · 77問 · 2年前STS
STS
77問 • 2年前purposive communication 1st reporter-Language, communication processes, principles, and ethics.
purposive communication 1st reporter-Language, communication processes, principles, and ethics.
dethevos gaming · 83問 · 2年前purposive communication 1st reporter-Language, communication processes, principles, and ethics.
purposive communication 1st reporter-Language, communication processes, principles, and ethics.
83問 • 2年前sts 2&4
sts 2&4
dethevos gaming · 29問 · 2年前sts 2&4
sts 2&4
29問 • 2年前midterm US
midterm US
dethevos gaming · 88問 · 2年前midterm US
midterm US
88問 • 2年前US f
US f
dethevos gaming · 58問 · 2年前US f
US f
58問 • 2年前rph des
rph des
dethevos gaming · 82問 · 2年前rph des
rph des
82問 • 2年前elextech
elextech
dethevos gaming · 23問 · 2年前elextech
elextech
23問 • 2年前not agian comp
not agian comp
dethevos gaming · 17問 · 2年前not agian comp
not agian comp
17問 • 2年前porny
porny
dethevos gaming · 29問 · 1年前porny
porny
29問 • 1年前GEC ART
GEC ART
dethevos gaming · 5問 · 1年前GEC ART
GEC ART
5問 • 1年前final lie
final lie
dethevos gaming · 31問 · 1年前final lie
final lie
31問 • 1年前final lie
final lie
dethevos gaming · 31問 · 1年前final lie
final lie
31問 • 1年前GEC TCW finals
GEC TCW finals
dethevos gaming · 85問 · 1年前GEC TCW finals
GEC TCW finals
85問 • 1年前FOLA 2_basic
FOLA 2_basic
dethevos gaming · 43問 · 19日前FOLA 2_basic
FOLA 2_basic
43問 • 19日前FOLA 2_ midterm
FOLA 2_ midterm
dethevos gaming · 97問 · 15日前FOLA 2_ midterm
FOLA 2_ midterm
97問 • 15日前問題一覧
1
Entrepreneur
2
Entrepreneur
3
Small Business
4
Entrepreneurial Venture
5
Innovation
6
Entrepreneurial Mindset
7
Entrepreneurial Spirit
8
Entrepreneurial Passion
9
Creativity
10
Professionalism
11
Self-Discipline
12
Reliability
13
Risk-Taking
14
Passion
15
Planning
16
Knowledge
17
Social-Skill
18
Open-Mindedness
19
Empathy
20
The Customer is Everything
21
Opportunity-seeking
22
Persistence
23
Commitment
24
Persuasion
25
Self-Confidence
26
Goal-Seeking
27
Risk-Taking
28
Decision-making
29
Creative and innovation
30
Problem-Solving
31
Planning
32
Small Business, Lifestyle, and Family Entrepreneurs
33
Franchise Entrepreneur
34
Service Entrepreneur
35
Product franchise
36
Business-Format Franchise
37
Professional Fast-Growth Entrepreneur
38
Serial Entrepreneur
39
Corporate Entrepreneur
40
Creative Disrupters and Innovators
41
Extreme Entrepreneur
42
Richard Branson
43
Social Entrepreneur and Nonprofit Entrepreneur
44
Philanthropy
45
Abandoning Another Career
46
Financing
47
Teambuilding
48
Being the Visionary
49
Dealing with the Unknown
50
Loneliness
51
Rule-making
52
Decision-Making
53
Ethical Management in the Workplace
54
Ethical Management regarding Intellectual Property Rights
55
Copyright
56
Trade Secrecy
57
Patent
58
Ethical Management in Sales, Advertising, and Marketing
59
Ethical Management in Production
60
Ethical Management in Finance, Accounting, and Auditing
61
Pope John Paul II, 1987
62
Gap Analysis
63
Strategy Evaluation
64
SWOT Analysis
65
VRIO Analysis
66
OCAT
67
McKinsey 7S Framework
68
Core Competencies
69
External Analysis
70
Industry
71
Market Segment
72
E-commerce Supply Chain
73
Strategic Groups
74
Competitive Analysis
75
PEST Analysis
76
Intensity of industrial rivalry
77
threat of potential entrants
78
bargaining power of buyers
79
bargaining power of suppliers
80
threat of substitute goods/service
81
power of complementary good/service providers
82
Opportunity identification
83
Idea germination
84
Product innovation
85
Radical innovation
86
Incremental innovation
87
Market research
88
Prototype
89
Feasibility study
90
Business niche
91
company strength, structural weakness, business opportunity, possible threats, viability in the marketplace