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Prof ed CBRC Technology for teaching and learning
244問 • 2年前
  • Twice Mikay
  • 通報

    問題一覧

  • 1

    It refers to methods, processes and device used for practical purposes.

    Technology

  • 2

    It includes intruments from pencil and paper to modern electronic gadgets and tools for the practical task.

    Technology

  • 3

    It refers to the utilization of technology in teaching and learning, which includes both the non-digital and digital tools.

    Educational technology

  • 4

    It is the use of digital technology, communication tools and networks to access, manage, integrate, create and communicate information.

    Information and communication technology and literacy

  • 5

    It is the use of digital technology, communication tools and networks to access, manage, integrate, create and communicate information.

    ICT literacy

  • 6

    The application of technology for the enhancement of teaching, learning and assessment.

    Instructional technology

  • 7

    It refers to the ability to discover, assess, utilize, share and generate content with use of information technologies and the internet.

    Digital literacy

  • 8

    It is an instructional practice that utilizes technology to reinforce student's learning experience.

    Digital learning

  • 9

    It is a sequential or simultaneous use of a variety of media formats in or a given presentation or self-study program.

    Multimedia

  • 10

    It is a graphical environment on computer networks that allows you to access, view and maintain documentation that can include text, data, sound and videos (Smaldino, 2005).

    Worl wide web

  • 11

    It is a graphical environment on computer networks that allows you to access, view and maintain documentation that can include text, data, sound and videos (Smaldino, 2005).

    Web

  • 12

    It is ability of the learner to access the internet at any point during the lesson to take advantage of the array of available educational resources.

    Web access

  • 13

    It is an online journal where posted information from both teachers and students is arranged.

    Blog

  • 14

    It refers to program control instructions and accompanying documentation stored on disks or tapes when not being used in the computer.

    Software

  • 15

    It use an internet connection to access the information needed like Skype. It is a telecommunication applications software product that focuses on providing video chat and video calls between computers, tablets, mobile devices via the internet and to regular telephones.

    Online digital tools and apps

  • 16

    It used even there is no internet access. Among these are Canary learning, pocket, everyone, ibooks and ka lite.

    Offline digital tools and apps

  • 17

    It is an inquiry-oriented lesson format in which most or all information work with comes from the web. These can be created using various programs, including simple word processing documents that include links to website.

    Webquests

  • 18

    It refers to any type of software associated with computers and related technologies that can be used as tools for personal, professional or classroom productivity. Examples of Microsoft office, apple works word processing, grade and record-keeping, web page production and presentation.

    Productivity tools

  • 19

    It is an instrument used for doing work. and that helps you accomplish your goal with use of. It can be classified as a Data/calculation tools. Examples of spreadsheets, excels and sketchpads.

    Technology tool

  • 20

    It used to make models and design, creating and building. It includes are Family free maker, gollygee and crazymachines, among others.

    Design tool

  • 21

    It utilizes discussion and interaction on the internet. Example discussion forum, blogging, live chat, video teleconferencing, netiquette and safety on the net.

    Discussion tool

  • 22

    It is great communication tools for sending messages, photographs, videos and other files. It allows you to reach out to others around the world.

    Email tools

  • 23

    Example are Google mail, ymail, yahoo mail and many more.

    Email tool

  • 24

    It has become popular among learners. These include Personal digital assistants, global positioning system (GPS) and geographic information system (GIS) in the classroom, portable electronic keyboards, digital cameras, mobile phones, palm and handheld computers.

    Handheld devices

  • 25

    It is an editable website usually with limited access, allows students to collaboratively create and post written work or digital files, such as digital photos or videos.

    Wiki

  • 26

    It is one of the most widely recognized of all the wikis.

    Wikipedia

  • 27

    It is a video or audio multi-media clip about a single topic typically in the format of the radio talk show.

    Podcast

  • 28

    The essential functions is to retrieve and disseminate information.

    Podcast

  • 29

    It is a cloud-based teaching tool which is stored in the Google server and is available for students both at home and in school.

    Google apps

  • 30

    It is a tool used for organizational purposes.

    Google calendar

  • 31

    It sites that provide options for developing blogs and wikis.

    Google sites

  • 32

    It used for sophisticated word processing and editing for the document.

    Google docs

  • 33

    It is a video blog where each entry is posted as a video instead of the text.

    Vlog

  • 34

    It is a popular social networking site used by students and adults worldwide to present information on themselves and the world.

    Facebook

  • 35

    It is a category of hardware and software that enables people to use the internet as a transmission medium for telephones calls by sending voice data in packets using IP rather than traditional circuit transmission.

    Voice over internet protocol (VOIP)

  • 36

    It is a policy put into place so that the government and stakeholders can have a access to information that is committed to bringing digital technology to all individuals and communities.

    National ICT policy

  • 37

    There are policy themes around the world that commonly identified in Educational technology policies

    Vision and planning

  • 38

    There are policy themes around the world that commonly identified in Educational technology policies

    ICT infrastructure

  • 39

    There are policy themes around the world that commonly identified in Educational technology policies

    Teacher

  • 40

    There are policy themes around the world that commonly identified in Educational technology policies

    Skills and competencies

  • 41

    There are policy themes around the world that commonly identified in Educational technology policies

    Learning resources

  • 42

    There are policy themes around the world that commonly identified in Educational technology policies

    EMIS

  • 43

    There are policy themes around the world that commonly identified in Educational technology policies

    Monitoring and evaluation

  • 44

    There are policy themes around the world that commonly identified in Educational technology policies

    Equity, inclusion and safety

  • 45

    It was passed to generate the participation of companies and to engage the private sector. These are programs with DepEd through streamline date collection to improve ICT education.

    The act of 1998 (R.A. 8484)

  • 46

    To help schools to participate in ICT-realated programs, the Deped computerization program (DCP) was implemented.

    The act of 1998 (R.A. 8484)

  • 47

    It is designed to support schools to create safer online environment. The resources are backed by evidence and promoted nationally consistent approach to preventing and responding to online safety issues.

    Esafety toolkit

  • 48

    It utilizes a reverse instructional delivery, where the teacher is required to use the web sources as homework or out of class activity as initial instruction of the lesson, which will be discussed during class time.

    Flipped classroom

  • 49

    The application of technology to any of those processes involved in operating the institutions which house the educational enterprise

    Technology in education

  • 50

    It means using learning technologies to introduce, reinforce, supplement and extend skills.

    Technology integration

  • 51

    It is channels or avenues or instruments of communication.

    Educational medias

  • 52

    It is the focus of systematic instructional planning.

    Student

  • 53

    The 2 M's of the cone of experiences are

    Media and material

  • 54

    It is common form of distance learning in which teaching and learning take place via the internet.

    Online learning

  • 55

    A learning situation in which the teacher and student are not in the same location is called

    Distance learning

  • 56

    It is the number one visited search engine on the internet.

    Google

  • 57

    It is a multi-function presentation device that can sometimes function as a dry ease board, but when connected to a computer and projector can also a large computer screen.

    Interactive board

  • 58

    In education, It decribes a school that has passed quality assessment and credits earned generally quality for graduation at traditional schools.

    Accredited

  • 59

    It is the use of someone else's original works or ideas without giving that person credit.

    Plagiarism

  • 60

    It is excursions and visits conducted to observe an event that is unavailable within the classroom.

    Study trips

  • 61

    Who made the three-tiered model of learning must follow this order; Enactive, Iconic and Symbolic?

    Bruner

  • 62

    It is direct experience

    Enactive

  • 63

    It includes working with objects

    Enactive

  • 64

    The perception requires direct action and affective use of the senses and the body.

    Enactive

  • 65

    It is pictorial experience

    Iconic

  • 66

    It includes reading photos and sketches

    Iconic

  • 67

    It is highly abstract experience

    Symbolic

  • 68

    The students join a knot to practice knot tying.

    Enactive

  • 69

    The student looks at paintings, pictures or movies to learn how to tie.

    Iconic

  • 70

    It involves reading or hearing symbols

    Symbolic

  • 71

    The students learns or hears the word knot and forms an image in mind.

    Symbolic

  • 72

    The action is removed nearly altogether and the experience is limited to thought and ideas.

    Symbolic

  • 73

    It is an evolving and multifaceted (rather than static) representation of teacher knowledge, as new technologies emerge for integration into particular content areas.

    TPACK

  • 74

    At the heart of excellent teaching with technology are three essential factors: content, pedagogy and technology, plis the relationships among and between them.

    TPACK

  • 75

    Who developed the cone of experience?

    Edgar dale

  • 76

    It is an instructional framework or rule that instructors can use to create lesson plans which coordinate the utilizationof innovation of technology and media. It emphasizes the student and general result of achieving learning targets.

    Assure model

  • 77

    It has components each necessary for the successful implementation of the instruction: 1. Analyze learners 2. State objectives 3. Select methods, media and materials 4. Utilize media and materials 5. Require learner participation 6. Evaluate and revise

    Assure model

  • 78

    It is the genetic process traditionally used by instructional designers and training developers.

    Addie model

  • 79

    It have phases - analysis, design, development, implementation and evaluation. It represent a dynamic, flexible guideline for building effective training and performance support tools.

    Addie model

  • 80

    Who is the proponent of Prepare yourself, Prepare your students, Present your materials and Follow up or PPPF?

    Smith and Nagel

  • 81

    Setting class expectations and goals and giving students guide questions and motivation is the concept of

    Prepare your students

  • 82

    It is authentic objects from real life that one uses in the classroom to teach a specific concept.

    Realia

  • 83

    According to Dale, It is a representation of the surface of the earth or some part of it.

    Map

  • 84

    It is a visual model, a pictorial device that presents bands of experience arranged according to degree of abstraction and not degree of difficulty.

    The cone of experience

  • 85

    It is a first hand experiences which serve as the foundation of our learning.

    Direct purposeful experiences

  • 86

    It is edited copies of reality used for substitute off the original when it is not practical or possible to use in the classroom setting.

    Contrived experiences

  • 87

    We can participate in a reconstructed experience, even though the original event is far removed from us in time.

    Dramatized experience

  • 88

    It is visualized explanation of an important fact, idea or process by the use of photographs, drawing, films, displays or guided motions.

    Demonstration

  • 89

    It is a planned point visit or a location outside the daily classroom

    Study trip/field trip

  • 90

    This is an organized situation in the form of tours, flights, hikes and excursions.

    Study trip/field trip

  • 91

    It provides the students with valuable opportunities to offer direct real life experience.

    Study trip/field trip

  • 92

    It bring the outside world into the classroom employing it and concrete representation of the things.

    Exhibit

  • 93

    The teacher can help the students by gaining useful experience through the observation and organization of educationally significant exhibitions.

    Exhibit

  • 94

    It is less real or direct in terms of providing direct practical experience.

    Exhibit

  • 95

    It can so expertly recreate the history of the past, that we have to feel like we're there.

    Television and motion pictures

  • 96

    It deliver lies in their sense of reality, their focus on individuals and personality, their organization presentation and their ability to select, dramatize, highlight and clarity.

    Television and film

  • 97

    It includes the number of devices that might be classified roughly as one-dimensional aids because they use only one sense organ that is either eye (seeing) or ear (hearing).All these materials are less direct than audio-visual experiences.

    Still, pictures, recordings and radio

  • 98

    It is no longer practical reproductions of material objects, for such representations are incredibly abstract. Visible concepts that describe something that reflects or stands for something else, usually by association or by way of definition of something abstract.

    Visual symbols

  • 99

    The art of conveying a story through bodily movement only is called

    Pantomime

  • 100

    It is a visual symbols that brings novelty to teaching. It tells stories metaphorically.

    Cartoons

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    問題一覧

  • 1

    It refers to methods, processes and device used for practical purposes.

    Technology

  • 2

    It includes intruments from pencil and paper to modern electronic gadgets and tools for the practical task.

    Technology

  • 3

    It refers to the utilization of technology in teaching and learning, which includes both the non-digital and digital tools.

    Educational technology

  • 4

    It is the use of digital technology, communication tools and networks to access, manage, integrate, create and communicate information.

    Information and communication technology and literacy

  • 5

    It is the use of digital technology, communication tools and networks to access, manage, integrate, create and communicate information.

    ICT literacy

  • 6

    The application of technology for the enhancement of teaching, learning and assessment.

    Instructional technology

  • 7

    It refers to the ability to discover, assess, utilize, share and generate content with use of information technologies and the internet.

    Digital literacy

  • 8

    It is an instructional practice that utilizes technology to reinforce student's learning experience.

    Digital learning

  • 9

    It is a sequential or simultaneous use of a variety of media formats in or a given presentation or self-study program.

    Multimedia

  • 10

    It is a graphical environment on computer networks that allows you to access, view and maintain documentation that can include text, data, sound and videos (Smaldino, 2005).

    Worl wide web

  • 11

    It is a graphical environment on computer networks that allows you to access, view and maintain documentation that can include text, data, sound and videos (Smaldino, 2005).

    Web

  • 12

    It is ability of the learner to access the internet at any point during the lesson to take advantage of the array of available educational resources.

    Web access

  • 13

    It is an online journal where posted information from both teachers and students is arranged.

    Blog

  • 14

    It refers to program control instructions and accompanying documentation stored on disks or tapes when not being used in the computer.

    Software

  • 15

    It use an internet connection to access the information needed like Skype. It is a telecommunication applications software product that focuses on providing video chat and video calls between computers, tablets, mobile devices via the internet and to regular telephones.

    Online digital tools and apps

  • 16

    It used even there is no internet access. Among these are Canary learning, pocket, everyone, ibooks and ka lite.

    Offline digital tools and apps

  • 17

    It is an inquiry-oriented lesson format in which most or all information work with comes from the web. These can be created using various programs, including simple word processing documents that include links to website.

    Webquests

  • 18

    It refers to any type of software associated with computers and related technologies that can be used as tools for personal, professional or classroom productivity. Examples of Microsoft office, apple works word processing, grade and record-keeping, web page production and presentation.

    Productivity tools

  • 19

    It is an instrument used for doing work. and that helps you accomplish your goal with use of. It can be classified as a Data/calculation tools. Examples of spreadsheets, excels and sketchpads.

    Technology tool

  • 20

    It used to make models and design, creating and building. It includes are Family free maker, gollygee and crazymachines, among others.

    Design tool

  • 21

    It utilizes discussion and interaction on the internet. Example discussion forum, blogging, live chat, video teleconferencing, netiquette and safety on the net.

    Discussion tool

  • 22

    It is great communication tools for sending messages, photographs, videos and other files. It allows you to reach out to others around the world.

    Email tools

  • 23

    Example are Google mail, ymail, yahoo mail and many more.

    Email tool

  • 24

    It has become popular among learners. These include Personal digital assistants, global positioning system (GPS) and geographic information system (GIS) in the classroom, portable electronic keyboards, digital cameras, mobile phones, palm and handheld computers.

    Handheld devices

  • 25

    It is an editable website usually with limited access, allows students to collaboratively create and post written work or digital files, such as digital photos or videos.

    Wiki

  • 26

    It is one of the most widely recognized of all the wikis.

    Wikipedia

  • 27

    It is a video or audio multi-media clip about a single topic typically in the format of the radio talk show.

    Podcast

  • 28

    The essential functions is to retrieve and disseminate information.

    Podcast

  • 29

    It is a cloud-based teaching tool which is stored in the Google server and is available for students both at home and in school.

    Google apps

  • 30

    It is a tool used for organizational purposes.

    Google calendar

  • 31

    It sites that provide options for developing blogs and wikis.

    Google sites

  • 32

    It used for sophisticated word processing and editing for the document.

    Google docs

  • 33

    It is a video blog where each entry is posted as a video instead of the text.

    Vlog

  • 34

    It is a popular social networking site used by students and adults worldwide to present information on themselves and the world.

    Facebook

  • 35

    It is a category of hardware and software that enables people to use the internet as a transmission medium for telephones calls by sending voice data in packets using IP rather than traditional circuit transmission.

    Voice over internet protocol (VOIP)

  • 36

    It is a policy put into place so that the government and stakeholders can have a access to information that is committed to bringing digital technology to all individuals and communities.

    National ICT policy

  • 37

    There are policy themes around the world that commonly identified in Educational technology policies

    Vision and planning

  • 38

    There are policy themes around the world that commonly identified in Educational technology policies

    ICT infrastructure

  • 39

    There are policy themes around the world that commonly identified in Educational technology policies

    Teacher

  • 40

    There are policy themes around the world that commonly identified in Educational technology policies

    Skills and competencies

  • 41

    There are policy themes around the world that commonly identified in Educational technology policies

    Learning resources

  • 42

    There are policy themes around the world that commonly identified in Educational technology policies

    EMIS

  • 43

    There are policy themes around the world that commonly identified in Educational technology policies

    Monitoring and evaluation

  • 44

    There are policy themes around the world that commonly identified in Educational technology policies

    Equity, inclusion and safety

  • 45

    It was passed to generate the participation of companies and to engage the private sector. These are programs with DepEd through streamline date collection to improve ICT education.

    The act of 1998 (R.A. 8484)

  • 46

    To help schools to participate in ICT-realated programs, the Deped computerization program (DCP) was implemented.

    The act of 1998 (R.A. 8484)

  • 47

    It is designed to support schools to create safer online environment. The resources are backed by evidence and promoted nationally consistent approach to preventing and responding to online safety issues.

    Esafety toolkit

  • 48

    It utilizes a reverse instructional delivery, where the teacher is required to use the web sources as homework or out of class activity as initial instruction of the lesson, which will be discussed during class time.

    Flipped classroom

  • 49

    The application of technology to any of those processes involved in operating the institutions which house the educational enterprise

    Technology in education

  • 50

    It means using learning technologies to introduce, reinforce, supplement and extend skills.

    Technology integration

  • 51

    It is channels or avenues or instruments of communication.

    Educational medias

  • 52

    It is the focus of systematic instructional planning.

    Student

  • 53

    The 2 M's of the cone of experiences are

    Media and material

  • 54

    It is common form of distance learning in which teaching and learning take place via the internet.

    Online learning

  • 55

    A learning situation in which the teacher and student are not in the same location is called

    Distance learning

  • 56

    It is the number one visited search engine on the internet.

    Google

  • 57

    It is a multi-function presentation device that can sometimes function as a dry ease board, but when connected to a computer and projector can also a large computer screen.

    Interactive board

  • 58

    In education, It decribes a school that has passed quality assessment and credits earned generally quality for graduation at traditional schools.

    Accredited

  • 59

    It is the use of someone else's original works or ideas without giving that person credit.

    Plagiarism

  • 60

    It is excursions and visits conducted to observe an event that is unavailable within the classroom.

    Study trips

  • 61

    Who made the three-tiered model of learning must follow this order; Enactive, Iconic and Symbolic?

    Bruner

  • 62

    It is direct experience

    Enactive

  • 63

    It includes working with objects

    Enactive

  • 64

    The perception requires direct action and affective use of the senses and the body.

    Enactive

  • 65

    It is pictorial experience

    Iconic

  • 66

    It includes reading photos and sketches

    Iconic

  • 67

    It is highly abstract experience

    Symbolic

  • 68

    The students join a knot to practice knot tying.

    Enactive

  • 69

    The student looks at paintings, pictures or movies to learn how to tie.

    Iconic

  • 70

    It involves reading or hearing symbols

    Symbolic

  • 71

    The students learns or hears the word knot and forms an image in mind.

    Symbolic

  • 72

    The action is removed nearly altogether and the experience is limited to thought and ideas.

    Symbolic

  • 73

    It is an evolving and multifaceted (rather than static) representation of teacher knowledge, as new technologies emerge for integration into particular content areas.

    TPACK

  • 74

    At the heart of excellent teaching with technology are three essential factors: content, pedagogy and technology, plis the relationships among and between them.

    TPACK

  • 75

    Who developed the cone of experience?

    Edgar dale

  • 76

    It is an instructional framework or rule that instructors can use to create lesson plans which coordinate the utilizationof innovation of technology and media. It emphasizes the student and general result of achieving learning targets.

    Assure model

  • 77

    It has components each necessary for the successful implementation of the instruction: 1. Analyze learners 2. State objectives 3. Select methods, media and materials 4. Utilize media and materials 5. Require learner participation 6. Evaluate and revise

    Assure model

  • 78

    It is the genetic process traditionally used by instructional designers and training developers.

    Addie model

  • 79

    It have phases - analysis, design, development, implementation and evaluation. It represent a dynamic, flexible guideline for building effective training and performance support tools.

    Addie model

  • 80

    Who is the proponent of Prepare yourself, Prepare your students, Present your materials and Follow up or PPPF?

    Smith and Nagel

  • 81

    Setting class expectations and goals and giving students guide questions and motivation is the concept of

    Prepare your students

  • 82

    It is authentic objects from real life that one uses in the classroom to teach a specific concept.

    Realia

  • 83

    According to Dale, It is a representation of the surface of the earth or some part of it.

    Map

  • 84

    It is a visual model, a pictorial device that presents bands of experience arranged according to degree of abstraction and not degree of difficulty.

    The cone of experience

  • 85

    It is a first hand experiences which serve as the foundation of our learning.

    Direct purposeful experiences

  • 86

    It is edited copies of reality used for substitute off the original when it is not practical or possible to use in the classroom setting.

    Contrived experiences

  • 87

    We can participate in a reconstructed experience, even though the original event is far removed from us in time.

    Dramatized experience

  • 88

    It is visualized explanation of an important fact, idea or process by the use of photographs, drawing, films, displays or guided motions.

    Demonstration

  • 89

    It is a planned point visit or a location outside the daily classroom

    Study trip/field trip

  • 90

    This is an organized situation in the form of tours, flights, hikes and excursions.

    Study trip/field trip

  • 91

    It provides the students with valuable opportunities to offer direct real life experience.

    Study trip/field trip

  • 92

    It bring the outside world into the classroom employing it and concrete representation of the things.

    Exhibit

  • 93

    The teacher can help the students by gaining useful experience through the observation and organization of educationally significant exhibitions.

    Exhibit

  • 94

    It is less real or direct in terms of providing direct practical experience.

    Exhibit

  • 95

    It can so expertly recreate the history of the past, that we have to feel like we're there.

    Television and motion pictures

  • 96

    It deliver lies in their sense of reality, their focus on individuals and personality, their organization presentation and their ability to select, dramatize, highlight and clarity.

    Television and film

  • 97

    It includes the number of devices that might be classified roughly as one-dimensional aids because they use only one sense organ that is either eye (seeing) or ear (hearing).All these materials are less direct than audio-visual experiences.

    Still, pictures, recordings and radio

  • 98

    It is no longer practical reproductions of material objects, for such representations are incredibly abstract. Visible concepts that describe something that reflects or stands for something else, usually by association or by way of definition of something abstract.

    Visual symbols

  • 99

    The art of conveying a story through bodily movement only is called

    Pantomime

  • 100

    It is a visual symbols that brings novelty to teaching. It tells stories metaphorically.

    Cartoons