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Computer Programming
  • Rham Sarmiento

  • 問題数 43 • 9/26/2023

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    問題一覧

  • 1

    is the process of writing code to facilitate specific actions in a computer, application or software program, and instructs them on how to perform.

    Computer Programming

  • 2

    professionals that create instructions for a computer to execute by writing and testing code that enables applications and software programs to operate successfully.

    Computer Programmer

  • 3

    Focus on the output of mathematical functions and evaluations.

    Functional Programming Language

  • 4

    Some popular functional programming languages include:

    Scala, Erlang, Haskel, Elix, IR

  • 5

    Programming Process

    defining the problem, planning the solution, coding the program, testing the program, documenting the program

  • 6

    is a process of determining which process will own CPU for execution while another process is on hold.

    CPU Scheduling

  • 7

    Five Essential Steps to planning your program

    Assess the problem, Study current community efforts, Study best practices in the field, Establish partnerships , Complete a program logic model

  • 8

    4 Basic Flowchart Symbols for Creating a Flowchart

    oval or terminator, rectangle, arrow, diamond

  • 9

    This symbol is used to represent the start and end of a process.

    oval or terminator

  • 10

    This symbol is your go-to symbol once you've started flowcharting. It represents any step in the process you're diagramming and is the workhorse of the flowchart diagram.

    rectangle

  • 11

    This symbol is used to guide the viewer along their flowchating path.

    arrow

  • 12

    This symbol symbolizes that a decision is required to move forward.

    Diamond

  • 13

    icons show that there are additional points of reference involve in your flowchart.

    Single and multiple document icons

  • 14

    Clarify where the data your flowchart references is being stored.

    data symbols

  • 15

    Symbols that show where and how data is coming in and out throughout your process.

    Input and output symbols

  • 16

    Symbols that make easier to connect flowcharts that span multiple pages

    Merging & Connecting Symbols

  • 17

    Data stored in any format

    Data Storage

  • 18

    Data stored locally

    Internal storage

  • 19

    Data that must be accept sequentially

    Tape data

  • 20

    Data that can be accessed in any order

    Database

  • 21

    Data input into an older computer system

    Paper Tape

  • 22

    Data manually entered when prompted

    Manual Input

  • 23

    Any manual adjustment to the flow

    Manual Operation

  • 24

    Data being added or pulled from the flow.

    Input/output

  • 25

    Information being show to a user

    Display

  • 26

    Point where separate processes join together

    Merge

  • 27

    Indicates that flow continues on a new page

    Off-page connector

  • 28

    Used to show flows accross multiple charts or pages

    Connector

  • 29

    Pre-existing flow defined elsewhere

    Predefined process

  • 30

    Beginning or end of the repeated step in the process

    Loop limit

  • 31

    Defines a waiting period that part's of the flow.

    Delay

  • 32

    Is an attribute of a piece of data that tells a device how the end user might interact with the data.

    Data Type

  • 33

    Data Types

    Integer, Floating point (real), Character, Long, Short, String, Boolean, Date, Nothing, Void

  • 34

    Often represent whole numbers are digits that account for whole programming. A value moves from one numbers to another without acknowledging fractional numberts in between..

    Integer

  • 35

    Letters or other figures that programmers might combine in a string

    Character

  • 36

    Type of data that stores a calendar date with other programming information.

    Date

  • 37

    Data types represent fractional numbers in programming. Vary depending on the number of allowable values in the string

    Floating point (real)

  • 38

    Data types are often 32- or 64-bit integers in code. Sometimes, these can represent integers with 20 digits in either direction, positive or negative. Programmers use an ampersand to indicate the data type is a long variable.

    Long

  • 39

    A variable integer that programmers represent these as whole numbers, and they can be positive or negative.

    Short

  • 40

    This data type is a combination of characters that can be either constant or variable.

    String

  • 41

    Data is what programmers use to show logic in code. It's typically one of two values-true or false-intended to clarify conditional statements. These can be responses to "if/when" scenarios, where code indicates if a user performs a certain action.

    Boolean

  • 42

    Data type shows that a code has no value. This might indicate that a code is missing, the programmer started the code incorrectly or that there were values that defy the intended logic. It's also called the "nullable type."

    Nothing

  • 43

    Contains a value that the code cannot prOcess.

    Void