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Literature
23問 • 10ヶ月前
  • Lorenzo Cokee
  • 通報

    問題一覧

  • 1

    a process of exchanging meaningful messages through the use of common symbols. Also comes from the Latin word “Communicare” which means “working as one”.

    Communication

  • 2

    refers to any channel of communication used to transmit messages.

    Media

  • 3

    refers to the ability to read and write, or knowledge of a particular subject.

    Literacy

  • 4

    the ability to analyze and synthesize the symbols and messages through media; ability to use media for expression.

    Media literacy

  • 5

    ability to recognize, evaluate, and use information when needed.

    Information literacy

  • 6

    (Digital skills) the ability to find, evaluate, use, share and make content with the tools provided by the internet or technology.

    Technological literacy

  • 7

    skill like traits such as grit, tenacity, perseverance, and resilience; with a desire to make learning an integral part of living

    Character

  • 8

    skilled ability to consider issues and solve complex problems based on a deep understanding of diverse values and worldview

    Citizenship

  • 9

    skilled ability to work with others with strong interpersonal and team-related skills

    Collaboration

  • 10

    communicating effectively through a variety of methods and tools to a range of different audiences

    Communication

  • 11

    ability to weigh up opportunities in an entrepreneurial manner and ask the right questions to generate new ideas

    Creativity

  • 12

    refers to the ability to evaluate information, and arguments, identify patterns, and connections, and construct meaningful knowledge, and apply it in the real world.

    Critical thinking

  • 13

    refers to products and services used to transmit information without the use of computer and internet

    Traditional media

  • 14

    refers to products that provide information using computer or the internet

    New media

  • 15

    a website or webpage that is updated regularly and is written in a casual style.

    Blogs

  • 16

    any interactive programs that provide entertainment for one or more players.

    Digital games

  • 17

    is a newspaper created digitally and is available online via internet.

    Digital newspaper

  • 18

    The platforms such as Facebook, Twitter (now X), Google One, Instagram, and Threads allow creating and sharing content among users.

    Social media

  • 19

    This type of technology simulates an environment along with the user’s physical presence and sensory experience.

    Virtual reality

  • 20

    term was coined by Robert Hauptman as a branch of ethics that addresses the proper and improper uses of information and technology for personal, professional, and public-decision making.

    Information ethics

  • 21

    theft, financial fraud, embezzlement, online harassment, virus infection, and sabotage.

    Computer crimes

  • 22

    plagiarism and owned plot

    Intellectual property

  • 23

    less man power, software piracy

    Job displacement

  • Disasters1

    Disasters1

    Lorenzo Cokee · 11問 · 1年前

    Disasters1

    Disasters1

    11問 • 1年前
    Lorenzo Cokee

    Disasters3

    Disasters3

    Lorenzo Cokee · 10問 · 1年前

    Disasters3

    Disasters3

    10問 • 1年前
    Lorenzo Cokee

    Sentence Rearrangement

    Sentence Rearrangement

    Lorenzo Cokee · 8問 · 1年前

    Sentence Rearrangement

    Sentence Rearrangement

    8問 • 1年前
    Lorenzo Cokee

    Book of John

    Book of John

    Lorenzo Cokee · 12問 · 1年前

    Book of John

    Book of John

    12問 • 1年前
    Lorenzo Cokee

    Republic Acts

    Republic Acts

    Lorenzo Cokee · 7問 · 1年前

    Republic Acts

    Republic Acts

    7問 • 1年前
    Lorenzo Cokee

    Statements

    Statements

    Lorenzo Cokee · 5問 · 1年前

    Statements

    Statements

    5問 • 1年前
    Lorenzo Cokee

    Counterclaims

    Counterclaims

    Lorenzo Cokee · 6問 · 1年前

    Counterclaims

    Counterclaims

    6問 • 1年前
    Lorenzo Cokee

    Purposeful Writing

    Purposeful Writing

    Lorenzo Cokee · 5問 · 1年前

    Purposeful Writing

    Purposeful Writing

    5問 • 1年前
    Lorenzo Cokee

    Estimation of Parameters

    Estimation of Parameters

    Lorenzo Cokee · 8問 · 1年前

    Estimation of Parameters

    Estimation of Parameters

    8問 • 1年前
    Lorenzo Cokee

    Development1

    Development1

    Lorenzo Cokee · 8問 · 1年前

    Development1

    Development1

    8問 • 1年前
    Lorenzo Cokee

    Development2

    Development2

    Lorenzo Cokee · 8問 · 1年前

    Development2

    Development2

    8問 • 1年前
    Lorenzo Cokee

    Development3

    Development3

    Lorenzo Cokee · 7問 · 1年前

    Development3

    Development3

    7問 • 1年前
    Lorenzo Cokee

    Entrepreneurship

    Entrepreneurship

    Lorenzo Cokee · 15問 · 1年前

    Entrepreneurship

    Entrepreneurship

    15問 • 1年前
    Lorenzo Cokee

    Entrepreneurship 2

    Entrepreneurship 2

    Lorenzo Cokee · 16問 · 1年前

    Entrepreneurship 2

    Entrepreneurship 2

    16問 • 1年前
    Lorenzo Cokee

    Entrepreneurship 3

    Entrepreneurship 3

    Lorenzo Cokee · 15問 · 1年前

    Entrepreneurship 3

    Entrepreneurship 3

    15問 • 1年前
    Lorenzo Cokee

    Literature

    Literature

    Lorenzo Cokee · 9問 · 1年前

    Literature

    Literature

    9問 • 1年前
    Lorenzo Cokee

    Figurative Language

    Figurative Language

    Lorenzo Cokee · 12問 · 1年前

    Figurative Language

    Figurative Language

    12問 • 1年前
    Lorenzo Cokee

    Pre Colonial Literature

    Pre Colonial Literature

    Lorenzo Cokee · 15問 · 1年前

    Pre Colonial Literature

    Pre Colonial Literature

    15問 • 1年前
    Lorenzo Cokee

    Colonial Literature

    Colonial Literature

    Lorenzo Cokee · 14問 · 1年前

    Colonial Literature

    Colonial Literature

    14問 • 1年前
    Lorenzo Cokee

    問題一覧

  • 1

    a process of exchanging meaningful messages through the use of common symbols. Also comes from the Latin word “Communicare” which means “working as one”.

    Communication

  • 2

    refers to any channel of communication used to transmit messages.

    Media

  • 3

    refers to the ability to read and write, or knowledge of a particular subject.

    Literacy

  • 4

    the ability to analyze and synthesize the symbols and messages through media; ability to use media for expression.

    Media literacy

  • 5

    ability to recognize, evaluate, and use information when needed.

    Information literacy

  • 6

    (Digital skills) the ability to find, evaluate, use, share and make content with the tools provided by the internet or technology.

    Technological literacy

  • 7

    skill like traits such as grit, tenacity, perseverance, and resilience; with a desire to make learning an integral part of living

    Character

  • 8

    skilled ability to consider issues and solve complex problems based on a deep understanding of diverse values and worldview

    Citizenship

  • 9

    skilled ability to work with others with strong interpersonal and team-related skills

    Collaboration

  • 10

    communicating effectively through a variety of methods and tools to a range of different audiences

    Communication

  • 11

    ability to weigh up opportunities in an entrepreneurial manner and ask the right questions to generate new ideas

    Creativity

  • 12

    refers to the ability to evaluate information, and arguments, identify patterns, and connections, and construct meaningful knowledge, and apply it in the real world.

    Critical thinking

  • 13

    refers to products and services used to transmit information without the use of computer and internet

    Traditional media

  • 14

    refers to products that provide information using computer or the internet

    New media

  • 15

    a website or webpage that is updated regularly and is written in a casual style.

    Blogs

  • 16

    any interactive programs that provide entertainment for one or more players.

    Digital games

  • 17

    is a newspaper created digitally and is available online via internet.

    Digital newspaper

  • 18

    The platforms such as Facebook, Twitter (now X), Google One, Instagram, and Threads allow creating and sharing content among users.

    Social media

  • 19

    This type of technology simulates an environment along with the user’s physical presence and sensory experience.

    Virtual reality

  • 20

    term was coined by Robert Hauptman as a branch of ethics that addresses the proper and improper uses of information and technology for personal, professional, and public-decision making.

    Information ethics

  • 21

    theft, financial fraud, embezzlement, online harassment, virus infection, and sabotage.

    Computer crimes

  • 22

    plagiarism and owned plot

    Intellectual property

  • 23

    less man power, software piracy

    Job displacement